Swimmer as an Architectural Game Cube - wood

Project Description
Students were asked to design a space based on a chosen activity. Swimming is the activity that I chose for this project. Because swimming is such a whole-body-enhanced activity, it was hard to try an area to focus on. I approached this by filming myself doing each of the four strokes and then drawing a side elevation of me, making each motion on a piece of tracing paper. Using the tracing paper, I could stack each of the four drawings on top of one another and figure out the commonality between them. For example, I noticed four central body parts each stroke circulates around: shoulders, elbows, knees, and hips. From seeing this trend, I was then able to abstractly represent each body part using wood, enabling me to explore the idea of scale for how each part could intersect.

Drawing of each stroke stacked upon one another - graphite

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